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The Awful
Forums > Discussion
> Games
> Fallout 3 all but officially confirmed

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jest
Joined: Mar 23,
2001

Saved once again
by my lucky rocketship underpants

what we need
now is a fallout rts

Jun 09, 2003: 18:25

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pikacheney
Joined: Mar 14,
2002

nekton
fanboi

what we need
now is a fallout train sim

Jun 09, 2003: 18:25

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Zap!
Joined: May 14,
2002

I will obtain my
independence through hard work and perseverence.
Alternatively, I could pay for it.

what we need
now is a fallout helicopter sim

Jun 09, 2003: 18:26

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Shalinor
Joined: Jun 10,
2002

what we need
now is The Sims: Fallout Edition

Jun 09, 2003: 18:35

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Chem-Comando
Joined: Apr 17,
2001

Ugly, greasy
retard.

what we need
now is a fallout hentai game.

Jun 09, 2003: 18:40

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biteme
Joined: Jun 01,
2000

Forum
Veteran

Fallout Theft
Auto.

Jun 09, 2003: 18:42

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Swordfish
Joined: Aug 15,
2001

All she needs is a dickslap. That'll put
the little nip in her place.

What we need
now is a Fallout text-based adventure a la Infocom.

Jun 09, 2003: 18:45

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Bob_Socko
Joined: Feb 20,
2001

Forum
Veteran

what we need
now is a fallout Gamecube game that constantly hassles you to
get a GBA and hook it up so you can unlock Fallout 1 and 2 and
Tactics.

Or, it'd be cool if the lost EPA level from
Fallout 2 somehow made it into the next one, descriptions of
it sound neat.

Jun 09, 2003: 18:48

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pikacheney
Joined: Mar 14,
2002

nekton
fanboi

what we need
now is a fallout mmo tetris clone

Jun 09, 2003: 18:48

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CaptainScraps
Joined: Jan 31,
2003

what we need
now is a fallout MMORPG.

Jun 09, 2003: 18:51

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Swordfish
Joined: Aug 15,
2001

All she needs is a dickslap. That'll put
the little nip in her place.

quote:

Zebadaiah came out of the closet to say:

There's a reason why Necropolis was
originally called Bakersfield

I grew up in Bakersfield.*

*I really
did.

Jun 09, 2003: 18:51

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Smeego
Joined: Sep 09,
2001

what we need
now is a fallout roguelike game

Jun 09, 2003: 18:52

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Chem-Comando
Joined: Apr 17,
2001

Ugly, greasy
retard.

what we need
now is a fallout space sim

Jun 09, 2003: 18:56

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brian
Joined: Sep 11,
2001

what we need
now is a parking space in suburban New York

Jun 09, 2003: 18:57

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Saepiroth
Joined: Apr 06,
2002

Can't stop the
rock!

quote:

biteme came out of the closet to say:
And I
think Rosebud is the correct answer, evidenced by his
rolleyes directed at my post. Or maybe I made a bad guess,
which is apparantly now the e-equivalent of an offensive
slur directed to his most venerable ancestors or something.

quote:

Shalinor came out of the closet to say:
Well,
hey, it's worth a shot... "Hoe of Death" from U7 reference?
Or do I lose?

I wanna banhammer

quote:

brian came out of the closet to say:
what we
need now is a parking space in suburban New York

AHAHAHAHAHHAHAAAAAAAAAHAHHAHAHA

Jun 09, 2003: 19:14

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L-ShapedTetrisBlock
Joined: Nov 13,
2000

Hey guys, I
keep running throug that level with all the Bhrama Men, but I
never get any good loot. Do I need a better Magic Find?

Jun 09, 2003: 19:24

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Kalden99
Joined: Dec 26,
2002

Blarg

Fallout 3:
Love in the Wastelands

In continuation of the popular
series, we have decided to improve on the human interaction
aspect of the game. While we will still be sticking with the
standard party system you must now form a working relationship
between you and potential party members. Not only does this
break the feeling that a party member is nothing more than a
faceless pack mule, but will deepen the gaming experience by
adding in caring, and maby even love to your party members.
Here is a sample dialogue between your main persona and a
potentail party member.

quote:

You: "I understand your unease, but I respect your feelings
on this matter. I only simply wish to understand how much I
value your contribution to this group, and more over as a
friend."

Judy: "I don't care what you say, im still
not fucking a Deathclaw, no matter how well you
speak."

You: "Bitch!"

Judy:
"Asshole!"

*You have lost a party member*

As you can see we have spend thousands of
hours modeling the human mind to reflect that of the real
world.

__________________
MAN A TURRET!

Jun 09, 2003: 19:42

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PissOnMeElmo
Joined: Jul 18,
2001

I TROLL MELVIN AND ARIADNE'S THREADS TO MASK MY
UNQUENCHABLE THIRST FOR PISS

Fallout
Tycoon?

Jun 09, 2003: 19:58

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Nakar
Joined: Sep 01,
2002

What we need
now is a turn-based hex-map roleplaying Fallout game using a
system based on a set of statistics from 1 to 10, with
additional "perks" thrown in per level. This new Fallout game
would diverge from tradition and take place in a
post-apocalyptic wasteland where 50s-era pop sci-fi mingles
with Mad Max. The main character would come from... I dunno,
like some underground vault that was built as a bomb shelter
or something.

And it should have a dog in it.
Definitely.

That would be a cool Fallout game.

Jun 09, 2003: 20:00

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THS
Joined: Jun 22, 2002

quote:

Nakar came out of the closet to say:
What we
need now is a turn-based hex-map roleplaying Fallout game
using a system based on a set of statistics from 1 to 10,
with additional "perks" thrown in per level. This new
Fallout game would diverge from tradition and take place in
a post-apocalyptic wasteland where 50s-era pop sci-fi
mingles with Mad Max. The main character would come from...
I dunno, like some underground vault that was built as a
bomb shelter or something.

And it should have a dog
in it. Definitely.

That would be a cool Fallout game.

That sounds so fucking stupid.

Get
off my internet.

Jun 09, 2003: 20:02

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jest
Joined: Mar 23,
2001

Saved once again
by my lucky rocketship underpants

quote:

Nakar came out of the closet to say:
stuff

Yeah seriously, this is the worst idea I have
ever read.

Jun 09, 2003: 20:07

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biteme
Joined: Jun 01,
2000

Forum
Veteran

quote:

Nakar came out of the closet to say:
That
would be a cool Fallout game.

gb2tcc

Jun 09, 2003: 20:15

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Praetorian
Joined: Apr 07,
2002

quote:

Mr.Balls came out of the closet to say:

I
think fallout 1 DID not produce "ridiculously powerful"
characters. Basically if you didn't exp and exp and exp in
the wastelands it was very likely that you got killed
anywhere in the game. A lot of people tend to forget the
save and load rumble both of the games were. . . .

In
every single RPG it is the same thing, oh shit failed lets
load oh shit failed lets load oh shit succeeded.

This is both true and false. What I think
broke the game at the highest levels was power armor. Even
powerful weapons did no damage, or trivial damage. Except when
a mutant gets a crit with the laser gatling, and you turn into
kibble. That made the endgame unfun, and is what produced the
very same save-load phenomenon of which you speak.

I
never "exp'd" at any point... I just played through the game
in a fairly linear fashion and did all the side quests. I
found the game very well-balanced for the first 2/3. The
latter third I was a god with an Achilles heel that I could do
nothing about, pretty much. I either took 0 damage or I
insta-died.

I think that's what rk is describing, and
it's spot-on.

Jun 09, 2003: 20:15

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biznatchio
Joined: Mar 31,
2001

Technical
Superhero of the Gods

Guys I heard
Fallout 3 takes place 20 years before Fallout 2.

Jun 09, 2003: 20:36

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Pacwang
Joined: Aug 08,
2002

Page 5 is the
greatest page of this thread.

What we need now is a
Fallout 3 banner ad.

Jun 09, 2003: 20:37

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THS
Joined: Jun 22, 2002

quote:

biznatchio came out of the closet to say:
Guys
I heard Fallout 3 takes place 20 years before Fallout 2.

Oh no you didn't.

Jun 09, 2003: 20:39

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> Fallout 3 all but officially confirmed

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